// BarryBlog //

A creative dumping ground for issues that interest me personally and professionally, with the thought they may interest you too. Issues such as the business of design, the design of business, the design of objects, design strategy, creative direction, innovation, creativity, thought leadership, observations, as well as recommendations, mid-century modern decorative arts and architecture, and the state of my thinking (and currently the state of my heart).

Tuesday, October 16, 2007

Apple iPhone Innovation: The Naysayers

"It’s easy to look at the iPhone and then reverse-engineer the arguments that would have killed it off at most any other company:

Consumers will reject a keyboard they can't feel


No one will spend that much for a phone


People won't want to get a new number online


You can't suceed working with just one carrier"


- Adam Hanft


( via FC ExpertBlogger )

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Wednesday, October 10, 2007

Fast Company: 2007 Masters of Design

Innovation and inspiration. Beauty and profit. Management and creativity. Fast Company October 2007 reports on the intersection of business and design. The online version has multimedia and a ton of things the print version does not (and visa versa, I know, as I finally broke down and subscribed). You can also find archives for years 2004, 2005 and 2006. Masters feature Yves Behar, Bob Greenberg, Sam Lucente (my favorite), Paola Antonelli and Philippe Starck. The website also includes resources, green design, elements of design and a newcomers section. What are you waiting for? Now get yer learnin' on.

( via Cameron Moll's Premium Linkage )

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Tuesday, June 05, 2007

Teresa Amabile: 6 Creativity Myths.

Competition Beats Collaboration: True or False?

FALSE. There's a widespread belief, particularly in the finance and high-tech industries, that internal competition fosters innovation. In her surveys,
Teresa Amabile, head of the Entrepreneurial Management Unit at Harvard Business School and one of the country's foremost explorers of business innovation found that creativity takes a hit when people in a work group compete instead of collaborate.

The most creative teams are those that have the confidence to share and debate ideas. But when people compete for recognition, they stop sharing information. And that's destructive because nobody in an organization has all of the information required to put all the pieces of the puzzle together.
Eight years ago Amabile began working with a team of PhDs, graduate students, and managers from various companies, and she collected nearly 12,000 daily journal entries from 238 people working on creative projects in seven companies in the consumer products, high-tech, and chemical industries. She didn't tell the study participants that she was focusing on creativity. She simply asked them, in a daily email, about their work and their work environment as they experienced it that day. She then coded the emails for creativity by looking for moments when people struggled with a problem or came up with a new idea.

You'll be surprised by her findings in this Fast Company article.

( via the uber-linked Swissmiss )

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