// BarryBlog //

A creative dumping ground for issues that interest me personally and professionally, with the thought they may interest you too. Issues such as the business of design, the design of business, the design of objects, design strategy, creative direction, innovation, creativity, thought leadership, observations, as well as recommendations, mid-century modern decorative arts and architecture, and the state of my thinking (and currently the state of my heart).

Wednesday, October 07, 2009

They Say Symtio. I Say COOLIO.

REPOST: Occasionally I repost something from BarryBlog which in the interest of context, seems relevant again. I posted about Symtio on November 25th, 2008. Since the model of publishing, marketing, and blogging are obviously morphing, I wonder now if anyone has seen this in captivity, and even better yet, used it?

This seemed so forward thinking at the time. It made me want to send a representative kiss (I believe I called it a Hat-tip at the time) to Zondervan for breaking through the familiar and innovating with such gusto.


Have you seen it? Used it? Know the behind the scene story and are willing to share it? Is Zondervan (and their loyal customer) reaping the benefits? Was this forward thinking innovation important to their culture regardless of the immediate sales numbers?


I wonder.




Hat tip to Zondervan. Complication and bureaucracy hidden below the surface. Content delivered wherever, whenever...which is all about the end user. Bravo.

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Tuesday, December 16, 2008

George Nelson Exhibition at Vitra Design Museum

Anyone who reads my blog with any frequency knows I am a Herman Miller and specifically George Nelson admirer. In fact as I watched this video, I felt a real connection with him for the way he thinks, and his passion for the integration of design into all areas of business. He was a lifetime educator in and out of the classroom. He was a leading writer on design. He was also a designer. And an architect. And to me the most value he added to the world at large was his abilities as a thought leader. He was so ahead of his time. I suspect part of what made him successful was Herman Miller's leadership and their desire to have someone of his caliper involved in the decisions of the company. The rest of his success I'm sure can be chalked up to vision, passion, intensity, and a spirit to innovate that I bet was really contagious. Hope you enjoy this video as much as I have.



( via whatwedoissecret )

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Friday, January 04, 2008

Blaise Aguera y Arcas: Seadragon; Photosynth.



On the 4th of July, 2007, I posted about this incredible video and the incredible Photosync and Seadragon technologies. I came across it again, and wanted to repost it with the idea it may have got lost in the shuffle of the holiday season. When I think of the way the new Apple iPhone's pinch navigation works to enlarge and shrink web pages, and how the new Amazon Kindle eReader (and competitive products) will alter the way we interact with books in the future, I can't help but visualize opportunities for Seadragon in this mix. If for nothing less than to inspire interactive designers. Blaise Aguera y Arcas makes the most complicated issues seem interesting as a result of his intelligence and enthusiasm. His enthusiasm is contagious.
- -

BEGIN REPOST

Microsoft, in typical fashion, has aquired (purchased) the brilliant thinking of Blaise Aguera y Arcas and his Seadragon and Photosynth technolgies. Photosynth changes how we look at and interact with images and information. Seadragon's aim is to change the way people use screens (wall-sized, mobile devices, etc.) so visual information can can be smoothly browsed regardless of data amount involved or network bandwidth.

Both technologies blow me away.

( via ChuckGreen's PagePlane Blog )

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Wednesday, November 07, 2007

Innovate Faster by Melding Design and Strategy

If they’re to do their job most effectively, designers should be brought into the innovation process at the very earliest stages. Too many companies still make the mistake of keeping business strategy and design activities separate. Typically, marketers conceptualize a new product based on company strategy; the project team gets input from various areas of the company and creates a business case; and senior executives make a final choice from among the possibilities they’re given. Only then does the idea go to the designers.

Read the rest of the story,
Forethought Innovation by Ravi Chhatpar, at The Harvard Business Review. You must accept their terms (click "I accept").

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Tuesday, October 16, 2007

Apple iPhone Innovation: The Naysayers

"It’s easy to look at the iPhone and then reverse-engineer the arguments that would have killed it off at most any other company:

Consumers will reject a keyboard they can't feel


No one will spend that much for a phone


People won't want to get a new number online


You can't suceed working with just one carrier"


- Adam Hanft


( via FC ExpertBlogger )

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Wednesday, October 10, 2007

Fast Company: 2007 Masters of Design

Innovation and inspiration. Beauty and profit. Management and creativity. Fast Company October 2007 reports on the intersection of business and design. The online version has multimedia and a ton of things the print version does not (and visa versa, I know, as I finally broke down and subscribed). You can also find archives for years 2004, 2005 and 2006. Masters feature Yves Behar, Bob Greenberg, Sam Lucente (my favorite), Paola Antonelli and Philippe Starck. The website also includes resources, green design, elements of design and a newcomers section. What are you waiting for? Now get yer learnin' on.

( via Cameron Moll's Premium Linkage )

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Tuesday, October 02, 2007

Seam Carving: Next Gen Image Manipulation

My friend Chris tipped me off to an amazing image manipulation algorithm developed by Shai Avidan, who was recently hired by Adobe. He calls this technolgy "Seam Carving for Content-Aware Resizing." The obvious thought then would be that this technology might make it into the CS4 product line. All I can saw is WOW, and I hope so. Check out this video. It becomes gets amazing about midway through. Also, check out John Nock's blog for two more heavyhitters joining the Adobe ranks.


( via Chris's tip to techcrunch )

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Monday, September 24, 2007

Innovation: It Pays to Know

Creativity and innovation are built around trust and freedom. Companies don't get that. They think it is a process. It is really about creating trust between the people creating and the freedom to go to new places. - Ivy Ross - Chief Creative Officer, Disney Stores

To download the entire 2 page Ivy Ross interview as a PDF, click here.

( via Metacool )

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Tuesday, July 10, 2007

Product Design Excellence: AstroStudios

California ID group AstroStudios does some excellent work. They design great looking products and exhibit stellar beyond-the-box thinking. I especially like their work on Herman Miller's INTERSECT Work IslandAstro's first HM project. Hat's off to AstroStudios.

( via IDMagazine Digital Edition )

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Wednesday, July 04, 2007

Apple Evolution: 1976 - 2007

Evolution from Apple's first step to today. Check it out here.

( via boredomisyourfault )

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Tuesday, June 05, 2007

Teresa Amabile: 6 Creativity Myths.

Competition Beats Collaboration: True or False?

FALSE. There's a widespread belief, particularly in the finance and high-tech industries, that internal competition fosters innovation. In her surveys,
Teresa Amabile, head of the Entrepreneurial Management Unit at Harvard Business School and one of the country's foremost explorers of business innovation found that creativity takes a hit when people in a work group compete instead of collaborate.

The most creative teams are those that have the confidence to share and debate ideas. But when people compete for recognition, they stop sharing information. And that's destructive because nobody in an organization has all of the information required to put all the pieces of the puzzle together.
Eight years ago Amabile began working with a team of PhDs, graduate students, and managers from various companies, and she collected nearly 12,000 daily journal entries from 238 people working on creative projects in seven companies in the consumer products, high-tech, and chemical industries. She didn't tell the study participants that she was focusing on creativity. She simply asked them, in a daily email, about their work and their work environment as they experienced it that day. She then coded the emails for creativity by looking for moments when people struggled with a problem or came up with a new idea.

You'll be surprised by her findings in this Fast Company article.

( via the uber-linked Swissmiss )

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Tuesday, May 22, 2007

Neocon, Alvin Lustig, and a Design Realization

Neocon is just another furniture show to many. But to me, it's the Superbowl of design. Something I look forward to for months ahead of time. It's an experience that for me is way more valuable than any other design show in terms of charging my creative batteries. And for those who know me, being creative is not generally one of my deficit areas. But something's different about Neocon.

It inspires in a totally unique way. I see colors. Shapes. Materials. Applications. Human enthusiasm and possibility. Execution and good old fashion trade sales. Real ideas being pitched and sold for real money. Not just great ideas, but great ideas with legs. Ideas that are going places. Ideas with schedules and agendas. You get the idea. Rubber meets the road, if you will.


Anyway, in my weekly design group meeting today I spoke to the team about my enthusiasm and perspective regarding the show. I recently received approval from my supervisor to take the whole commercial design team to Neocon so they too can experience this magnificent event. Shortly after discussing this but in the same meeting designer Alvin Lustig came up, as I referenced having posted about him in an article in BarryBlog just the day before.
Out of both discussions came a vivid realization regarding the value of design.

As I thought of going to Neocon, I pictured myself back in time and walking the show with Alvin. As we walked together, his presence was felt everywhere. Why? Well, Alvin designed the timeless furniture in the Knoll booth– a tradeshow booth he himself also designed. Continuing further through the Merchandise Mart we notice the catalogs, advertising and collateral pieces being handed out at the show, that as it turns out, he too conceptualized, designed and produced. As mid day approaches and we begin to consider lunch, we're guided to the food court area by Lustig's comprehensive signage system. Pretty much anywhere you look, you see his design influence.
One person with such an over arching perspective and skillset, in addition to the ability to think big.

One other important factor in Lustig's sucess was the fact that he was often hired by clients who trusted him, and by trust I mean the fairly rare kind of trust where the client has the confidence to step back, and to step away from preconception. A client who has a vision for something bigger than themselves. A vision so big not any designer could accomplish it. This is part of why he was so successful, aside for a tremendous intellect, drive and talent.
If clients really want their result to have, well, results, they will get out of the way of strategic thinkers and innovators and let them do what they are gifted to do. Any designer can conduct themselves in a karaoke type of service to the end product, but only when a client trusts a designer can true innovation and break through work actually take shape with true voice.

I literally had a dream about Neocon the other night. This from a person who barely ever dreams. But it's people like Alvin Lustig who lead the way with projects that not only get results, but inspire. To dream. To build. To take the bar a notch higher. And who in the end serve the entire process best through genuine creativity, guts, big picture thinking and ultimately value to a companies' bottom line.


See ya' at Neocon. June 12. I can't wait.

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Monday, May 14, 2007

Hotel FOX: Lifestyle Art in Copenhagen

Volkswagon, in conjunction with the launch of their new VW Fox automobile, invited 21 international artists from the fields of graphic design, urban art and illustration to turn central Copenhagen's Hotel Fox into individual works of art—and as a result the world’s most exciting and creative lifestyle hotel. 61 rooms, to be exact. Each room is an individual piece of art. From whacky comical styles to strict graphic design. From fantastic street art and Japanese Manga to simply spaced out fantasies. Flowers, fairytales, friendly monsters, dreaming creatures, secrets vaults and more. Extra Large, Large, Medium and Small rooms. Fun.

( via CJ )

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Wednesday, May 09, 2007

Motorola RAZR: Bad Design is Bad Business

According to a recent article by Business Week's Bruce Nussbaum regarding Motorola's RAZR phone, bad design is bad business. According to Nussbaum this is an indicator of the understanding or misunderstanding of design by senior managers of companies. Design is more than style, more than a fashion statement. If the product's promise can't deliver, your product/service will ultimately annoy the heck out of your consumers. And you will pay. Read the rest of the article here.

( via
NussbaumOnDesign blog )

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Monday, May 07, 2007

Alex Dupue: The Fantastic Fiddler

Admittedly, posting YouTube videos are a blogger's easy way out in terms of effort, but since I do fancy myself as a purveyor of all things innovative, I thought this worthy to share. Now come on...Owner of A Loney Heart. Smooth Criminal? See for yourself— the fantastic fiddle of Mr. Alex Dupue.

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Thursday, May 03, 2007

Saul Bass: Not Coming To A Theatre Near You

Though I'm by no means a movie buff, I can't help but enjoy the work Rumsey Taylor puts into his "not coming soon to a theatre near you" site– which assumes a bias towards older, often unpopular, and sometimes unknown films which he believes merit a second look. For me the site has a particularly interesting section called Titles Designed By Saul Bass. With a well done intro by Rumsey, a review by contributor Jason Woloski and contributing editor Thomas Scalzo, the whole section is a great resource whether you're a Bass fan or a movie fan. Check out the entire notcoming site for yourself.

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Monday, April 02, 2007

Product Innovation: Switchring

Introducing Switchring, a patented interchangeable ring with nearly endless design options and colors. A double-sphered base and wedge-shaped insert comes in three sizes with 100's of combinations to choose from. New designs released each month. Really cool idea. I LOVE the idea in product design to design a base product that has a consumable business attached. This ring is a great idea. It's also at a nice price-point. Also available as wholesale.

( via miosite )

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Saturday, March 24, 2007

BumpTop Prototype: Pushing the Desktop

Bumptop, an idea by Canadian programmer Anand Agarawala is a cool look beyond the current GUI desktop interface. The company is actively pursuing the development of a prototype into a complete desktop replacement that can be installed on any machine. We'll see. But for now, check it out in action.

( via NYT's Pogue's Posts )

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Thursday, March 22, 2007

MadeThought: Precision, Clarity, Beautiful

MadeThought has a brilliant aesthetic which takes me back to math class. Precision, clarity, beauty. An outstanding multi-discipline design firm. They're known for a deliberate and crafted look, and emmersing themselves fully into their client's work. High praise.

( via screenfluent )

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Saturday, March 17, 2007

AIGA: Artist Video Series (HillmanCurtis)

Reading about fellow designers and seeing their work can be inspiring. Hillman Curtis, by way of the AIGA main website, for which I'm a member, allows us to experience leading designers through sound and motion. The Artist Video Series has been available for a long time, but only recently was able to find time to watch these great videos. You might also enjoy exploring the rest of the HillmanCurtis site while you're there.

If you want to save time and follow my recommendations, my favorite is this. Also try Sagmeister, Carson, Glaser.

( via AIGA Inspiration )

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